The Rocket Jumper fires completely harmless rockets, allowing players to freely practice rocket jumping techniques without taking self-inflicted damage from explosions. The ammo count for the weapon is also tripled, giving the user forty extra rockets to use. While in midair via a Rocket Jumper rocket jump, a distinct flying sound plays, acknowledging the player's success. However, rockets fired from the Rocket Jumper deal no damage or knockback to enemy players, making it completely ineffective as an actual weapon. In addition, players equipped with this weapon are unable to carry the objective pickup in Capture the Flag, Special Delivery, and PASS Time.
September 30, 2010 Patch (
Mann-Conomy Update)
- The Rocket Jumper was added to the game.
October 27, 2010 Patch (Scream Fortress Update)
- Added -100 health penalty attribute to the Rocket Jumper.
December 22, 2010 Patch
- Changed attributes:
- Removed max health penalty
- Added +100% bullet, explosive, and fire damage vulnerabilities
July 1, 2011 Patch
- [Undocumented] The Rocket Jumper no longer prevents self-damage from the Grenade kill-taunt.
July 22, 2011 Patch
- [Undocumented] The damage penalty attribute was changed from "-100% damage done" to "-100% damage penalty".
September 15, 2011 Patch
- [Undocumented] Fixed bug allowing Soldier to damage himself by shooting a rocket and switching weapons before it exploded.
- [Undocumented] The Rocket Jumper now prevents self-damage from the Grenade kill-taunt.
May 31, 2012 Patch
- Updated the model and material.
- Changed attributes:
- Extra Damage penalties removed.
- No random Critical hits.
- Players with this weapon equipped cannot carry the intelligence.
June 27, 2012 Patch (Pyromania Update)
- Added 'flying' sound to blast jumps
- [Undocumented] Added the Rocket Jumper to the item drop system.
November 16, 2012 Patch
- [Undocumented] Removed inaccurate tip about the Rocket Jumper.
March 4, 2013 Patch
- Added a crafting recipe for the Rocket Jumper.
November 12, 2013 Patch
December 20, 2013 Patch
- Fixed an exploit related to the Rocket Jumper and the Soldier's Grenade taunt.
June 18, 2014 Patch (Love & War Update)
- [Undocumented] Fixed the reload of Soldier primary weapons to show rockets in first person.
July 2, 2015 Patch #1 (Gun Mettle Update)
- Updated description to better detail the weapon's features.
July 23, 2015 Patch #1
- Fixed being able to carry the flag with the Rocket Jumper.
July 7, 2016 Patch #1 (Meet Your Match Update)
- Updated model/materials and sound.
July 28, 2016 Patch
August 3, 2016 Patch
- Updated the tooltips for the Rocket Jumper to include the PASS Time JACK in the list of items that can't be picked up while equipped.
August 16, 2016 Patch
- Removed the damage effects and pain sounds when using the Rocket Jumper.